Jason Sanford
Software EngineerExperience
Principal Software Engineer
The Sequel Group Remote, Bohemia, NYhttps://thesequelgroup.com/
The Sequel Group builds digital workflow platforms that connect field teams and the back office for utilities and infrastructure organizations. I lead engineering on a field work management product: utilities plan and assign work, crews execute jobs in the field, and teams capture structured evidence - video, photos, and text - in a React Native and TypeScript app backed by Node.js and PocketBase.
Senior Software Engineer
Teamworks Remote, Durham, NChttps://teamworks.com/
Full-stack engineering on Teamworks, the platform thousands of collegiate and professional sports programs use to run day-to-day operations. I shipped features across TypeScript and Python services and clients - from APIs and web apps to mobile - connecting staff, athletes, and workflows in one system.
- Compliance team: end-to-end workflows so athletic departments could track student-athlete obligations, forms, and checkpoints without juggling spreadsheets and email
- Hub team: messaging, calendar, and travel surfaces so coaches and operations staff could coordinate schedules, communication, and trips across college, pro, and enterprise accounts
Senior Software Engineer
AllTrails Remote, San Francisco, CAAs a Software Engineer on the internal tools team we were responsible for creating a parks portal, to be used by outside agencies and land managers, that ensures AllTrails' park and trail information is correct, up-to-date, and verified by an authoritative source.
- Helped develop a greenfield application as a microservice to be consumed by our rails monolith
- Built a library of shared front-end components to be used in various microapps across the platform
- Oversaw a re-write of our web mapping stack to enable 3D maps across the web platform
Senior Software Engineer
Lowe's Companies, Inc. Remote, Charlotte, NCAs a Software Engineer on the Enterprise Content team I was responsible for the design and implementation of an internal Content Management System used by our e-commerce and in-store teams to drive sales and deliver merchandising solutions.
- Writing, testing, and reviewing code in a React/Node.js web application
- Ensuring code compliance and test coverage are met with a diverse team spread across the globe
- Onboarding and pair programming with new team members
Senior Software Engineer
Spatial Networks Remote, St. Petersburg, FLAs a Software Engineer working on Fulcrum, a mobile data collection platform, I was responsible for the delivery of quality, tested, and performant code to our web and API platforms. Some of the core technology used were Ruby on Rails, React, Node.js, and numerous geospatial software packages.
- Writing, testing, reviewing, and deploying code in a Ruby on Rails web application
- Ensuring adherence to a documented software development life cycle
- Mentoring and pair programming with junior developers
- Maintaining API libraries in JavaScript, Python, and Ruby
Other Projects
Float Apps
Independent Developerhttps://floatappshq.com
Available on iOS and Android
Nine lake-specific boating and navigation apps across the United States, including Float LKN (Lake Norman, NC) and Float LOZ (Lake of the Ozarks). Each app is built for its waterway - curated POIs (marinas, ramps, fuel, food), favorites and custom places, map styles and overlays - with recent additions of track logging and live sessions on the water.
Technology Used
- React Native / Expo
- TypeScript